Four Nobel Algarve teachers recently underwent training in Minecraft for Education, to introduce another new dynamic to teaching in the classroom. Reinvented from the iconic late-2000s computer game, Minecraft: Education Edition is an open-world game that promotes creativity, collaboration, and problem-solving in an immersive environment where the only limit is the imagination.
It came about after being acquired by Microsoft, who thought it would be interesting to adapt the original concept to the classroom. It is now available to be used by all Nobel Algarve teachers and students as part of classroom teaching. It allows teachers and students to engage on a different level, being particularly well-suited to aid math, science, languages, history, and visual arts lessons.
Minecraft Education Edition has become one of the biggest worldwide successes in the school environment from a game-based learning perspective. It encourages participants, led by the teacher, to work together as a community to problem-solve and build.
Teachers Rute Oliveira (science), Isabel Poço (math/science), Ana Pimenta (physics and chemistry) and Fernando Silva (I.T.) underwent a six-hour training course on how to best use Minecraft in their lessons to enhance the students’ learning and are very enthusiastic about how it can start to be used as a vehicle for learning.